![]() ConclusionĪlthough, as I said, I'll still keep coming back to Spore for awhile, it's not quite deep enough or fun enough to make it a long-term go-to game for me. ![]() The video can be skipped, but hitting that skip button tends to make the game grind for about the same time the video takes anyway. The only real downside is that with the included intro video you're looking at around 25 seconds from tapping the icon to playing the game, a long time for a casual game like this. When you quit and then re-enter the game, you're always placed back where you left off. Spore Origins also does a great job with stability and saving your place. There are hidden chambers to find (hint: blow up the blobby-eye-creature), achievement bubbles to grab, and new creatures here too as well. There are also little power-ups called "symbiotes" scattered throughout the levels that give you quick abilities like Poison and Shield.Įvery 5 levels or so the game stops being about just eating as much as possible and instead becomes a "navigate through the tunnels" type of level, which is actually a nice break. ![]() If get large enough, creatures you formerly weren't able to gobble up suddenly get little circles around them indicating that the annoying snapper that used to kick your amoebic butt is suddenly your inferior. The second is that as you eat creatures within a level, you actually begin to grow as your life-meter increases. The first is the ability to add little widgets to your creature like eyes, teeth, and so on in the Creature Creator (more on that below). Of course, this being Spore, you have other ways of surviving the advanced levels, both related to evolution.
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